Denver Nuggets Mascot Incident Sparks Safety Debate

By admin

The Denver Nuggets mascot, Rocky, passed out during a game last night. The incident happened during the halftime show when Rocky was performing a high-energy dance routine. In the middle of the routine, Rocky suddenly stumbled and collapsed to the floor. The audience was in shock and the game had to be momentarily paused as medical staff rushed to his aid. Fans watched anxiously as Rocky was carried off the court on a stretcher. The incident sparked concern and speculation among spectators and players, with many questioning the cause of the mascot's sudden collapse.


Lantern of Revealing

Testing with Lightning Grease which gets even weirder Base 1231 damage w Dagger Talisman 1116 damage lower than base, when this same setup is higher damage than base with Fire Grease. Night Maiden Noble Sorcerer Nomad Nox Monk Nox Swordstress Omenkiller Onyx Lord Oracle Envoy Page Perfumer Putrid Corpse Rotten Duelist Sanguine Noble Servant of Rot mushroom men Silver Tear including the blobs Skeleton Soldier Godrick, etc.

Guardian talisman for sky explorers

The incident sparked concern and speculation among spectators and players, with many questioning the cause of the mascot's sudden collapse. The Denver Nuggets organization released a statement shortly after the incident, assuring fans that Rocky was receiving medical attention and that they were actively investigating the cause of the incident. They emphasized their priority of ensuring the well-being of all members of their team, including their beloved mascot.

Lifesteal Fist | Elden Ring Wiki

Skill that demonstrates mastery of the art of controlling vital energies. A slow, controlled punch with an energy-infused fist that renders foes unconscious and steals their HP. Only effective against foes of human build.

Lifesteal Fist is a Skill in Elden Ring. Lifesteal Fist is a regular skill that can be found in Ashes of War and applied to compatible weapons. Updated to Patch 1.09

How to get Lifesteal Fist

  • Default skill on the Clinging Bone.
  • Ash of War: Lifesteal Fist is dropped by a Teardrop Scarab along the Caelid Highway. [Elden Ring Map Link]

Elden Ring Lifesteal Fist Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Lifesteal Fist.
  • FP Cost: 14. Does not use FP if it doesn't connect.
  • Deals 12 stance damage
  • This Skill is not Chargeable
  • Heals for 30% of your max hp.

Patch Changes

  • Range of the skill has been extended.
  • Motion speed and attack power have been increased.
  • Attack range against other players has been increased.
  • Delay between the end of various actions (such as using items or attack animations) and being able to perform the skill has been reduced.

    Works on following enemies:

Alabaster Lord
Albinauric (2nd generation only)
Ancestral Follower
Ancestral Follower Shaman
Avionette Soldier
Azula Beastman
Baleful Shadow
Banished Knight
Battlemage
Blackflame Monk
Black Knife Assassin
Blaidd
Celebrant
Cemetery Shade
Clayman
Cleanrot Knight
Commoner
Crucible Knight
Crystalian
Demi-Human (except small knife-wielder)
Demi-Human Chief
Depraved Perfumer

Duelist
Exile Soldier
Fallen Hawks Soldier
Fanged Imp
Fire Monk
Foot Soldier (Godrick, etc)
Frenzied Villager
Glintstone Miner
Glintstone Sorcerer
Guardian
Highwayman
Kaiden Sellsword
Kindred of Rot (Pests)
Knight (Godrick, etc.)
Large Oracle Envoy
Lazuli Sorcerer
Man-Serpent
Marionette Soldier
Miner
Misbegotten (except flying variant)
Misbegotten Warrior

Night Maiden
Noble Sorcerer
Nomad
Nox Monk
Nox Swordstress
Omenkiller
Onyx Lord
Oracle Envoy
Page
Perfumer
Putrid Corpse
Rotten Duelist
Sanguine Noble
Servant of Rot (mushroom men)
Silver Tear (including the blobs)
Skeleton
Soldier (Godrick, etc.)
Starcaller
Thorn Sorcerer
Twinsage Sorcerer
Vulgar Militiamen
Wandering Noble

Join the page discussion Register to EDIT the Wiki! Submit Submit Submit Close Anonymous Use as a stylish finisher on crucible knights 1 +1 0 -1 Submit Anonymous

Does the DoT synergize with successive attack talismans (e.g. Millicent's Prosthesis, Rotten Winged Sword Insignia)? Was hoping for a unique AoW on my Venomous Fang

1 +1 0 -1 Submit Anonymous Looks particularly painful to get hit by when used with the venomous fang or the katar 1 +1 0 -1 Submit Anonymous

Basically, this thing is useless when going up against the main bosses of the game. But against anything else even slightly humanoid, you get to feel extremely cool AND have a grab move of your own.

12 +1 0 -1 Submit Anonymous Does this stack with the Assassin's Dagger Talismans? 4 +1 0 -1 Submit Anonymous

this + scholars armament is hillarious for invasions because 90 percent of players will have no idea what this does, walk straight into it, and instantly die

7 +1 0 -1 Submit Anonymous

PSA: Landing Lifesteal Fist on someone using Piercing Fang's windup animation will not work even when point blank.

Can someone confirm if Piercing Fang gives hyper armor and then if all forms of hyper armor prevent Lifesteal Fist from working?

0 +1 1 -1 Submit Anonymous

Saw an invader do over 2000 damage with this in one go. He had a magic buff on his claws and had just drank a physick, one part of which I imagine was the poise tear.

2 +1 0 -1 Submit

Tested damage on Pages because they have 0 absorptions across the board. Using a standard affinity Katar+0. Stats barely matter but were 54str, 16dex, 7int, 16fth and 11arc:

Baseline without any talismans is 14+14+14+44, which is 86 total.

With the Dagger Talisman it's 16+16+16+52, total 100. With Shard of Alexander it's 16+16+16+52, total 100. With both it's 18+18+18+60, totaling 114.

Fire, Lightning and Holy Grease all add the same amount of damage: 37+37+37+90 (total 201) without any talismans. With Dagger Talisman it's 43+43+43+106 (235). With Shard of Alexander it's 42+42+42+104 (230). With both it's 49+49+49+122 (269)

Magic Grease adds more damage: 72+72+72+162 (378). Then 84+84+84+188 (440) with Dagger. 83+83+83+186 (435) with Shard. 97+97+97+216 (507)

Drawstring Fire, Lightning and Holy Grease: 58+58+58+134 (308), then 68+68+68+156 (360), followed by 67+67+67+154 (355) and then 79+79+79+180 (417)

Drawstring Magic Grease results in: 96+96+96+208 (496), then 111+111+111+242 (575), then 110+110+110+240 (550) and finally with both talismans 128+128+128+280 (664)

This all seems fine but I've had this skill deal way less damage than expected on several occasions. Something in the damage formula is definitely prone to ****ing up.

As for affinities, it seems that physical base damage (scaling bonus does not matter) is the most important thing. Standard actually performs the best by a good margin for my stats.

Scaling is weird for this skill: damage mostly scales off your arc, regardless of the affinity you actually put on your weapon. It also scales with dex and a tiny little bit off of strength (unless your weapon is heavy or keen for some reason. only arc is taken into account in this case and keen consistently deals a tiny bit more damage than heavy)

30 +1 0 -1 Submit Anonymous

I wish the page would give more detail on how LSF calculates damage. Is it equal to purely 30% of your HP? Is it subject to damage reduction? Does the damage scale? Do AoW talismans affect it?

4 +1 0 -1 Submit Anonymous

Anyone else find it weird that Lifesteal Fist can affect all these humanoid enemies, but Inescapable Frenzy only affects NPCs? Like I know that would probably need a lot more animation work, but it feels weird that they don't use the same logic.

16 +1 0 -1 Submit Anonymous The imps from the catacombs can in fact be fisted I just tested it 25 +1 1 -1 Submit Anonymous

Somebody just one shot me with this AOW with a blue katar. Straight up 2k damage dealt and I was imobilized. Op AOW it seems

8 +1 0 -1 Submit Anonymous

I think a great way to redeem this AoW in PvE would be to make it work as a substitute for crits on any stance-broken enemy, regardless of size. Since what it does is already considered a crit, it would reward aggressive playstyles (that are pretty much already a given when using Fists/Claws) with a powered-up crit that heals half of your total HP with the Assassin's Crimson Dagger. That's even more than Prayerful Strike. Pls FromSoft.

7 +1 0 -1 Submit Anonymous This is the kind of arcane I want more of. Red magic lifesteal and floaty sword stuff. 35 +1 0 -1 Submit Anonymous Also known as Crucible Knights' Shackle 17 +1 0 -1 Submit Anonymous

This AOW is affected by AR. but does NOT scale with weapon stat scaling.
It means faith build and faith-based enchants are very effective on this AOW. Because this base dmg of this AOW is very very terrible, and the enchants are still affected by faith scaling of seals.

Additionally, it does not deal any status buildup of weapon or enchant. however it does enchant bonus effects.(blood loss of bloodflame, dot of blackflame)

2 +1 0 -1 Submit Anonymous

Lifesteal fist: "Only effective against foes of human build"

Also lifesteal fist: *proceeds to work on silver tear blobs*

18 +1 0 -1 Submit Anonymous

For some reason I decided to do a bunch of testing to try and "maximize" the damage of Lifesteal Fist and see what worked and what didn't. Tested on this build because I feel like it's generally the type of build you'd run Lifesteal Fist on anyway:

RL 166
56 dex
15 str
15 faith
50 arc
9 int

Applied it to a +25 Raptor Talons and tested pretty much everything.

Talismans that work:
- Dagger talisman
- Shard of Alexander (but not in combination with Dagger talisman? Which is weird, see below)

Talismans that don't work:
- Assassin's Crimson or Cerulean Dagger
- Spear Talisman
- Twinblade Talisman
- Did not test any others

Of all things, Standard Infusion seemed to do the most damage for some reason and this AOW doesn't seem to care much about your weapon's AR. I tested this on the Banished Knight that patrols at Cathedral of Dragon Communion (making sure there was no weather that might affect lighting/fire damage)

Total damage of Lifesteal Fist on infusions with no talismans equipped:
Standard: 1071 (weapon at 367 AR)
Heavy: 1019 (weapon at 251 AR)
Keen: 1012 (weapon at 396 AR)
Quality: 1059 (weapon at 337 AR)
Blood/Poison: 920 (weapon at 382 AR)
Occult: 1007 (weapon at 425 AR) - interesting that Occult is one of the lowest Lifesteal Fist damage tests, despite being my highest AR on the weapon

So knowing Standard Infusion was "best" I tried a bunch of greases on Standard Infusion and found some weirder results:

Fire/Holy Grease: 1161 damage (452 AR while on the weapon)
Magic Grease: 1090 damage (452 AR while on the weapon) --which is weird, because LF is magic damage, and this grease is the same AR as Holy/Fire, so maybe this makes it look at your Int stat?
Lightning Grease: 1231 damage (highest) (452 AR while on the weapon) --perhaps same as magic grease above and makes LF look at dex while the grease is active?
Dragonwound Grease(lol): 1085 damage (zero AR buff to the weapon) --another weird one, because it's higher damage than Standard without buffs by a slight amount, but adds zero AR

Lastly I tried stacking some stuff and noticed it actually results in lower Lifesteal Fist damage if Shard of Alexander is combined with Dagger talisman and greases:

Testing with zero buffs:
Base: 1071 damage
w/ Dagger Talisman: 1243 damage
w/ Shard of Alexander: 1231 damage
w/ Dagger Talisman + Shard of Alexander: 1118 damage (lower than either of them by themselves!)

Testing with Fire Grease:
Base: 1161 damage
w/ Dagger Talisman only: 1348 damage
w/ Shard of Alexander only: 1336 damage
w/ Dagger Talisman + Shard of Alexander: 1215 damage (lower than either, again)

Testing with Lightning Grease which gets even weirder:
Base: 1231 damage
w/ Dagger Talisman: 1116 damage (lower than base, when this same setup is higher damage than base with Fire Grease. )
w/ Shard of Alexander: 1104 damage (again lower than base, for some reason)
w/ Dagger Talisman + Shard of Alexander: 1287 damage (only slightly higher than base)

Overall, I feel like I came out of this even more confused on how this AOW than I started, but maybe this helps someone or satisfies some curiosity? lol

This time it takes two hours to get back to the camp from the beach. After arriving at the camp, the students get off the bus noisily, yelling and racing to their rooms. The sky quickly becomes dark, which is appropriate to the autumn season. Arrio and his roommate are pissed off when they encounter a line at the bathrooms, so they just decide to go back to their room. Arrio wants to keep the camera for few more minutes to transfer the photos he took inside the cave before returning it to Manoosh. He goes to the IT room to save the files on a USB memory stick, but Esfandyar intercepts his plan in the middle of the corridor. As a senior, Esfandyar escorts him all the way back to his room and informs him that his IT work is over. Arrio is disappointed. As he glances at the big clock on the corridor wall, he thinks, Wow. Sunset is too soon!
Denver nuggets mascot oassed out

Fortunately, later reports revealed that Rocky was in stable condition and recovering well. The incident was attributed to heat exhaustion and dehydration from the intense dance routine combined with the warm stadium environment. The incident served as a reminder of the physical demands and challenges faced by mascots who entertain and energize the crowd during games. It also highlighted the importance of proper hydration and regular breaks to prevent such incidents in the future. As for Rocky, fans expressed relief and well-wishes for a speedy recovery. The mascot has become a beloved figure in the Denver Nuggets community, and the incident only reinforced the fans' appreciation for the entertainment and spirit Rocky brings to the games. The Denver Nuggets organization assured fans that they would take additional precautions and provide support to ensure Rocky's health and safety in future games. They also expressed gratitude for the outpouring of concern and support from the fans during this challenging time. In conclusion, the incident involving the Denver Nuggets mascot, Rocky, passing out during a game served as a reminder of the physical demands placed on mascots and the importance of ensuring their well-being. Fans expressed relief and support for Rocky, who is now in stable condition and recovering. The incident prompted the Nuggets organization to implement additional precautions and support for Rocky's future performances..

Reviews for "Denver Nuggets Mascot Collapse: Possible Causes Explored"

- John Smith - 1 star
I was really disappointed with the "Denver Nuggets Mascot Passed Out" performance. The whole idea of a mascot passing out and making it a part of the show just didn't sit well with me. It seemed more like a cheap attempt at shock value rather than quality entertainment. The performance itself lacked any creativity or originality, and instead relied on a tasteless gimmick. I expected more from the Denver Nuggets and their mascot, but this was a major letdown.
- Sarah Johnson - 2 stars
Although I appreciate the effort put into the "Denver Nuggets Mascot Passed Out" act, I found it to be quite lackluster. The concept of a mascot passing out during a performance could have been executed in a much more entertaining and engaging way. Instead, it came off as awkward and uncomfortable. The timing seemed off, and the overall execution left much to be desired. It's a shame because I had high expectations for this show, but unfortunately, it fell short for me.
- Michael Thompson - 2 stars
The "Denver Nuggets Mascot Passed Out" performance left me feeling underwhelmed. The premise itself was intriguing, but the lack of creativity and execution made it a forgettable experience. The way the mascot passed out was abrupt and anticlimactic, and it didn't add any value to the overall show. It felt like a wasted opportunity to do something engaging and unique. I would have preferred to see a more thought-out and well-executed performance rather than a mediocre attempt at shock value.

Denver Nuggets Mascot Collapse: Team Statement Released

Denver Nuggets Mascot Update: Recovery Underway